Taking advantage of the stylized nature of the Vibranium sand medium, each idea was translated into a visual metaphor. Equally important was the animation and transitions from idea-to-idea. The sequence contains rapidly changing visuals, and a continually moving camera that sweeps through thousands of years of history.
As the pre-visualization was taking form, we generated artwork to flesh out the mood and general feel of the sequence. As the pre-visualization came to close, work began on the final sequence which was executed by an incredibly talented team at Storm VFX.
MAIN ON END TITLE SEQUENCE
Black Panther was the third Marvel Studios title sequence that we created in 2017, and by far the most ambitious. When work began, we agreed that the title sequence would be another element rendered in Vibranium sand.
Unlike the history-lesson prologue sequence, this would be fun and energetic— with the energy of a music video. We would see characters and iconic moments being entered into Wakandan history, with swinging camera-moves and bright color-coded backgrounds. We presented this idea to Director Ryan Coogler and the team at Marvel Studios, and were given the green-light to begin.
Before blocking out the sequence as a whole, we assembled some proof-of-concept tests to ensure that they were aligned with the filmmakers. These early tests embraced the Vibranium Sand techniques, as well as various African patterns and the concept of cymatics (visuals based on sound frequencies).
In addition to designing the technology of Wakanda and creating the end title sequence, we also designed the locator cards seen throughout the movie. The idea was to create title cards as if they were intended for Wakandans and then translate them to English. This process explored various layouts and ways to animate the translation from Wakandan to English in a way that wouldn't be too jarring.