Spider-Man: Far From Home continues the story of Peter Parker as he travels to Europe on a school trip hoping to take a break from saving the world for the summer. Unfortunately for Peter, Nick Fury and Mysterio have other plans in mind. Our team at Perception collaborated with Marvel Studios on Spider-Man: Homecoming which everyone loved so they dusted off their old art supplies to create a hand-made stop motion title sequence inspired by Peter's super heroic European vacation.
BEHIND THE SCENES MONTAGE
Check out our Behind The Scenes montage we put together, where we showcase the process and creativity that goes on at the studio during these awesome projects. We think you’ll get a kick out of it!
THE BIG IDEAS
Director Jon Watts knew he wanted a big, fun, sequence that didn't feel like a traditional motion graphics piece. Because of our history working with Jon Watts on Spider-Man: Homecoming, we had an idea of what he liked and put together a few directions that had a very tactile handmade feel to them. The final title sequence takes elements from a few of those original pitches all combined into a top down, stop motion animation full of energy and fun.
“ANATOMY OF A SCENE”
This direction takes specific moments from the film and deconstructs them, but with a human touch. Notes are scrawled across the screen, while diagrams, blueprints, and even napkin sketches layer the surface. Each moment points out specific inspirations and backstory behind each of Mysterio’s creations.
Using "archival" footage of Mysterio's planning process, this direction creates an energetic editorial look at the making of one of Spider-Man's greatest villains. This direction pulls a ton of archival footage and uses it throughout to tell the story of how Mysterio came to be. We designed some interesting transitions, layouts and mortises to create a fun energy to follow along.
“BEHIND THE SCENES”
This direction is focused on the creative process. As Mysterio plots his grand-scale illusions, there is a massive amount of preparation, design and engineering required to pull it all off. We want to investigate every inspiring, fun, and unexpected moment in this complex process. This is ultimately a love-letter to a process very similar to how we spend our favorite days: creative problem solving.
This direction wanders through a thick green fog of innovation and madness. We see brilliant multi-layered formulas written through the space, while lucid images are conjured of Mysterio’s aspirations, and his enemies. As Mysterio’s plan is built in this mental landscape, his spherical helmet becomes an ever-shifting lens into his psyche.
This direction creates a tabletop still-life built from found documents, photographs, newspaper clippings, souvenirs, and other items collected during the events of the movie. Each artifact is designed to relive a scene in the film or add additional backstory to specific moments and characters.
THE FINAL DIRECTION
The final direction that our team decided to go in was one that celebrated the adventures of Peter Parker and his friends throughout the film. Filled with real props and hand-crafted elements, this sequence features Easter eggs, ever-changing visuals and even some real suits from the film!
SPIDER-MAN: FAR FROM HOME MAIN ON END TITLE SEQUENCE
We wanted as many real assets from production as possible to make the world of the title sequence feel like it was pieced together from objects collected during the European class field trip. Marvel Studios helped by providing hundreds of individual assets that were used during production like brochures, tickets, luggage tags, and maps. These assets were organized by size, shape, and color to create a library of documents that were then used to create a collage of Spider-Man's face.
In keeping with the spirit of the title sequence our team at Perception used whatever objects we had laying around to help us create each shot. In this shot, the water elemental was created by wrapping blue cellophane around an action figure of Arnim Zola (a favorite character of ours). The figure was animated on green screen and composited on top of a map of Venice. The frames were then drawn on to add more details to the elemental.
Fun fact: The jester mask is the actual mask worn by Tom Holland during production. Originally, we felt uncomfortable painting on a prop used in the film and tried to create a version of the shot that kept the mask intact. After a few tests it was clear that the best way to do it was to do it for real, and after director Jon Watts gave our team his permission, we did exactly that. The mask was painted frame by frame to create the growing paint effect. The transition out of the mask was created by printing a photo of the mask on large glossy photo paper and then cutting it up frame by frame.
Don’t blink or you'll miss it! This quick transition adds Spidey's face to all the posters in the opera playbill.
One of the most exciting days during production was when we received a box full of costumes from Marvel Studios. We were sent the Homecoming suit, the stealth suit, Far From Home suit, and Mysterio’s suit. With only 3 days with the suits, we had to make sure we had enough footage for the shots we needed as well as any shots we might have to make in the future if there were any notes. Hundreds of photos were taken of each suit folding, unfolding, spinning, turning, twisting, crumpling, and doing anything else you could think of. Everything except trying it on!
MARVEL STUDIOS MOTION STUDY
With so many practical elements created during production of the title sequence, we wanted to have a card that showed the scope of what was made. The Marvel Studios card features an element from almost every other card. You can see hints of Spider-Man's suit, Mysterio's cape, notebooks, newspapers, water, brochures, luggage tags, tickets, and much more.
Each layer of the tunnel was hand drawn on a sheet of notebook paper and photographed several times. The layers of notebook paper were then composited together in After Effects where a camera was pulled back through them.
The final logo lockup was built with scraps of paper and unused assets created during the production. "Spider-Man" and "Far From Home" were hand drawn several times to create a living energetic hold on the type.
As always it is an honor to collaborate with the fantastic team at Marvel. Working on both Spider Man: Homecoming and Spider-Man: Far From Home gave us an opportunity to create a unified look for this version of the Spidey franchise. Make sure you look at both more than once since there are many Easter eggs hidden throughout…or just because they are super fun to watch!